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Storm Drain
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This screenshot shows a storm drain texture in action. The texture is composed of 4 pieces.
1: The base texture with no directional lighting hints or shadows.
2: The alpha mask to determine which portions of the image are transparent.
3: The normal map to provide depth to the image by allowing for real world lights to create complex highlights and shadows on the surface, simulating actual geometric details.
4: The reflection mask to determine which portions of the image will reflect light, and how much light they will reflect.
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